A Happy “Mother”s Day, Indeed

The gang's all here!

After over 15 years, Earthbound (or Mother 2 as it’s known in Japan) is finally getting a re-release on the Wii U’s Virtual Console!

… Yeah, I’ll admit it’s rather late for me to be weighing in on this. In truth I only found out about this last week, and I can’t believe that either considering how much I freaking love this game series! Earthbound is probably one of my favorite RPGs of all time. So, if you’ll indulge me, I’d like to spend a little time talking about my history with this under-appreciated classic.

Like many others, I first found out about it through the inclusion of Ness in Super Smash Brothers on the N64. I was just getting into Nintendo’s universe at the time, so I didn’t know many of those characters actually. (Boy was I shocked when I found out Samus was a chick and Kirby was a dude!) Years later, thanks to the “miracle” of emulation, I decided to download the game one night after randomly thinking about it, and tried it out. I really enjoyed it, though I never got to finish it despite starting it multiple times. (I’d have to start over if I got a new computer or something.)

EbCartYears later when I swore off emulation and began retro-collecting, Earthbound was one of those games I really wanted to get. Only problem was (and still is) it cost a whole lot on eBay, Amazon, and elsewhere. Even a loose cartridge was running about $80 then. (It’s similar now.) But one day I managed to find an auction where it was running for a lower price, and more importantly, it was ending on an evening I was free. (Meaning I could fend off those pesky auction snipers!) I ultimately snagged it for $75.

I played it off an on for a few months, got about half way through the game, and took a break for a while. Then one night some of my roommates and I were talking about it, and I decided to pick it up again. This time I played it every night for about two weeks straight. After a years of trying, I was going to finally beat this thing… not to mention the last few hours of this game are a beast… in a good way!

Sure enough, about a year ago today, after finishing my last college final, I beat the game, and what an ending! I won’t spoil it here, suffice to say you’d only get the full effect anyway if you go through the game yourself.

If you’re considering picking it up yourself when it hits the Wii U VC later this year, and I heartily recommend you do, (Heck, I’m probably going to get it again even though I have the original cartridge!) I urge you to give this game a good chance. A lot of people were turned off from its simple battle system, low quality graphics, and overall slow start, which led to poor reviews. That, and Nintendo’s “lovely” marketing campaign for it, is generally believed to be why this game didn’t sell very well back in the day. But the action really builds to an amazing conclusion. It’s a shame not many gamers got to experience it.

Earthbound Screenshot

Earthbound: Simple graphics, but deep story

We have the Internet to thank for helping spread the word about this lost Nintendo classic. It, and it’s Japan-only prequel and sequel, are now huge cult classics. Said cult has been “sieging” Nintendo for years to finally get this game re-released. I think the final straw must’ve come from the hundreds of U.S. players who bought a Japanese Wii U just to get this game, who posted on their Miiverse… putting their comments right on Nintendo’s doorstep.

So save up $8 and grab this when it comes out. It’s totally worth it at that price. And when you’ve beaten it, check out some of the online communities.

Starmen.net has mostly been at the forefront of it all. They’ve organized the community through many different Nintendo petitions and the like over the years. You should definitely start here, especially if you want to learn about the other games in the series.

Earthbound Central is a bit of an off-shoot of that site. It’s a blog run by Japanese translator, Tomato, who’s always been a big fan of the series. He posts interesting insights, fan tributes, and the like on a regular basis. I definitely recommend adding this to your feed list.

So, a happy Mother’s Day to all, and to all a good night! If you’re still thinking of gift ideas for your mum, how about a trip to the luxurious Summers resort?

The resort town of Summers

from SNESmaps.com

(yes, I changed the theme again. I was getting fed up with the Retro MacOS. It was wreaking havoc on this post, and many others. Like it? Don’t? Let me know.)

A Fable About Patience when Dealing with Technology

This week, I was hoping to introduce to you, and the rest of the world, my new web series. Due to a rather bone-headed move on my part, however, that won’t be possible for a while.

A couple of weeks ago, after a rather successful and overall fruitful test screening, I was about to sit down and iron out the few final kinks that the screeners picked up on, (if you’re reading this guys, thanks again!) and get ready to send this pilot episode on to a web series network for approval. I opened up my computer, grabbed out my external hard drive where the video footage, assests, etc. were, hooked up the FireWire, but something was missing: my external’s AC adaptor. Yes, it’s one of those high-end, faster drives that requires its own power source. Continue reading

Always On DRM is a Game that Nobody Can Win

Hello everyone. Yes it’s been a while but I’ll be getting back to regular posting soon, as I have an awesome new project to tell you all about!

But until then, I thought I’d weigh in on this growing gamer concern of “Always-On DRM,” where basically in order to play a game, or in Microsoft’s case, use a console, you have to be always connected not just to the internet, but to their company servers.

The following is a response to this opinion article published on The Motley Fool: http://beta.fool.com/joekurtz/2013/04/24/should-investors-worry-about-always-on-drm/32378/

He talks about the facts about it, but goes on to say that investors should not worry about this issue and that the gamers speaking out against it are a “vocal minority.” …Yeah, I’m not kidding, read for yourself. He also misspells Adam Orth’s name multiple times as Adam Orthy. How cute.  Anyway, here’s what I think about his position. Continue reading

New Look, New Name, Same Great Taste!

Do not adjust your browser. No, your computer didn’t just devolve into an monochrome Apple II, it’s the new, retro (we prefer that over old) look for S.M.R.E.O.H.U.!

But wait, wasn’t it originally, S.M.R.E.O.H.C.? Well I changed that, too. Why, you ask? It’s a long-ish story…

The original, as well as this new name, comes from a quote by John Cleese at the very end of Alan Parsons’ “A Valid Path” album:

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Not (currently) Released Music

As I’ve mentioned many many times before, just because I’m not posting here doesn’t mean I’m not doing anything. I’m just busy with other things. In many cases I’m still producing things under the Sma Man brand, they just don’t quite get finished. Of course this could be for many reasons. So, to shamelessly cash in (even though this is free) on said unfinished works, I bring you… THIS!!!

Bet you never thought you’d see Justin Timberlake, Jessie J, and Sonic the Hedgehog residing in the same cell, did you?

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Eye On Entertainment: Three years and counting…

You should probably know what has been taking up the most of my time the past month, and cumulatively, the last three years…

This, my friends, is a radio program I’ve built from the foundation up and have been writing for, directing, and hosting for the past three years as of this past Friday. The concept is simple: it’s a weekly 15-minute entertainment radio show. We skip past the tabloids to bring you what you really want to know about entertainment. It currently airs on Abilene Public Radio, so naturally we focus on events in that area, though we do occasionally look (get it?) at national matters.

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I’m Back! Again!

*blows even more dust off the blog*
Well it’s been a year since I said I would be back with more updates,  and what a year it was, so now it’s about time I make good on that promise!

I got a lot school-side accomplished certainly, and plenty of other personal creative things you can see at the various sites I keep pointing out. We’ll talk about them here a bit but I ultimately have other plans for this blog.

I want this to be the place where I talk about what I’m doing creatively, maybe briefly touching on life events, what video games I’m playing at the moment, etc. But mostly what I’m doing creatively. Expect more work in progress samples and the like!

Also, I’m looking to change the look of this site. Right now the background is a super close-up of one of my images. (which was WP’s doing, probably doesn’t know how to handle my ultra hi-res pics!)

Anyway, a big thanks to everyone who’s kept on checking here. I promise to make it worth your while. I got a bit of a headache so I’m going to leave it at this for now.

And on the subject of works in progress, here’s a mostly completed treat for you all!